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How do designers generate new ideas? Design heuristics across two disciplines

机译:设计师如何产生新想法?跨两个学科的设计启发式

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摘要

Research supports the central role cognitive strategies can play in successful concept generation by individual designers. Design heuristics have been shown to facilitate the creation of new design concepts in the early, conceptual stage of the design process, as well as throughout the development of ideas. However, we know relatively little about their use in differing disciplines. This study examined evidence of design heuristic use in a protocol study with 12 mechanical engineers and 12 industrial designers who worked individually to develop multiple concepts. The open-ended design problem was for a novel product, and the designers’ sketches and comments were recorded as they worked on the problem for 25 min and in a retrospective interview. The results showed frequent use of design heuristics in both disciplines and a significant relationship to the rated creativity of the concepts. Though industrial designers used more heuristics in their concepts, there was a high degree of similarity in heuristic use. Some differences between design disciplines were observed in the choice of design heuristics, where industrial designers showed a greater emphasis on user experience, environmental contexts, and added features. These findings demonstrate the prevalence of design heuristics in individual concept generation and their effectiveness in generating creative concepts, across two design domains.
机译:研究支持认知策略可以在各个设计师成功生成概念中发挥核心作用。研究表明,设计启发法有助于在设计过程的早期概念阶段以及整个思想发展过程中创建新的设计概念。但是,我们对它们在不同学科中的用法知之甚少。这项研究在一项协议研究中检查了设计启发式使用的证据,该研究由12位机械工程师和12位工业设计师共同致力于开发多个概念。开放式设计问题是针对新产品的,设计师在解决问题25分钟并进行回顾性采访时记录了他们的草图和评论。结果表明,在两个学科中都频繁使用设计启发法,并且与概念的额定创造力之间存在显着关系。尽管工业设计人员在其概念中使用了更多的启发式方法,但是启发式方法在使用上有很大的相似性。在设计试探法的选择中观察到了设计学科之间的某些差异,其中工业设计师更加强调用户体验,环境环境和附加功能。这些发现证明了在两个概念设计领域中,启发式设计在个体概念生成中的盛行及其在产生创意概念中的有效性。

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